$
whoami
creative developer, systems thinker, tool builder
$
pwd
/earth/making-things
$
cat philosophy.txt
build tools that respect people's time and attention
The Short Version
I make digital tools and experimental interfaces. Most of what I build lives at the intersection of utility and curiosity — things that solve real problems while exploring what's possible.
PUBLICWORKS is where I put the things I'd want to exist in the world. No trackers, no dark patterns, no subscription required. Just useful things, freely available.
Principles
01
Ship early, iterate often
02
Constraints breed creativity
03
Simple > clever
04
Tools should feel inevitable
05
Respect the user's time
06
Make, then explain
Current State
Status
Building_
Focus
Interactive experiences & developer tools
Stack
Vanilla JS, Canvas, WebGL, whatever fits
Learning
Shaders, generative systems, spatial computing